Pathfinding

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Post » Sat Feb 09, 2013 2:27 am

Just saw that the new version [R118] allows for native pathfinding. So thought I'd put together a quick demo of how it's done, as it took me a while to get it right, and thought I'd save anyone else the trouble.

https://dl.dropbox.com/u/108799982/Capx%20Demos/Pathfinding.capx
Using R238 for all examples
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Post » Sat Feb 09, 2013 2:59 am

I doubt how many seconds to response when pathfinding is found
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Post » Sat Feb 09, 2013 3:59 am

There are already examples shipped with Construct 2, accessible in the "examples" folder (or from C2's starting page "Browse examples link", or from the new project dialog).

There's also a template for turret defence game that uses pathfinding.

Anyway it's always nice to have multiple examples I guess.
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