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Post » Thu May 23, 2013 9:17 am

hi, i'm currently trying to make prototype game like Nimble Quest but simpler, I'm stuck in pathfinding behavior

here's my current progress of work :

In that file, there's 2 button to choose the leader, either p1 or p2. And there is monster to kill, if you kill the monster it will set the probability value of another hero to follow you. If new hero summoned from monster that you killed and you collide with that new hero, new hero will follow you. I already read some pathfinding tutorials using line of sight and see the examples, but still don't figure it out :(TheCrott2013-05-23 09:21:08
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