Pathing for Enemy AI

Get help using Construct 2

Post » Mon May 13, 2013 4:25 pm

Hey everyone,

Is there a way to setup a number of predetermined paths and then at a certain time have an enemy randomly select one of those paths and attack along said path.

I am trying to have around 10 space ships fly in and attack the player. Kind of like Lost Viking from Starcraft 2. Link here.

After writing that last paragraph, I am kind of wondering if a Turret Defense type game, may be a good place to start learning.Tekniko2013-05-13 16:27:28
Posts: 813
Reputation: 16,704

Return to How do I....?

Who is online

Users browsing this forum: makkancs and 13 guests