Pause Button Interaction?????

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Post » Wed May 20, 2015 1:27 pm

Okay so i created a pause button using on clicked object > set time scale > 1-timescale

This works fine and pauses and resumes the game just fine. The problem i'm having is as follows

The player is in a fixed position and is rotated when click anywhere on the screen (this is the idea of the game) but when i click the pause button since that is laying on top of the screen, when i resume the game, the player rotates since it is interacting with the screen that lies underneath the pause button. How can i stop the two from interacting?
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Post » Wed May 20, 2015 1:36 pm

add a condition to the event that makes the player rotate..

mouse is not over pause button..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Wed May 20, 2015 10:33 pm

what do you mean by that? I just cut the background/sprite around the pause button
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Post » Wed May 20, 2015 10:44 pm

I sorted it thank you
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