I'm working on a small app right now and tend to test it very often on my iPhone with Construct 2's preview over WiFi function. While the app runs perfectly on my PC (as expected), it has frame rate issues on my iPhone which is weird since the download size is like 640kb and the game requires just 7MB RAM.
I was wondering: does preview over WiFi truly replicate the experience of playing the app on my phone or would a specific iOS build run better?
Also, in general: other than keeping file sizes small and all that, what are there for possibilities to push performance on mobile systems?
Thanks for reading and I appreciate all answers. I won't upload the project.