Hi, I'm facing a performance problem on iPad
On iPhone 4S, constant 60 fps and really smooth
On iPad 4, constant 60 fps but micro freezes and lag all the time
I'm using the same zip with cocoonjs launcher
There is approx 270 sprite on the layout but only 5 or 6 on screen at the same time
The game is upscaled to fit the screen on iPad and down scaled on iPhone. Can this be related ?