performance problems

Get help using Construct 2

Post » Wed Apr 30, 2014 10:27 pm

hi everybody I'm stuck and I don't know what I do actually I finished my game and I was thought it was the hardest thing but there is another too much things when I export it to windows phone 8 my game become slower and it's stop suddenly and the music don't play
please I need to your help
note I read too much tutorials for improve it but there wasn't any change here is it

https:// www .dropbox.com/sh/ijh68kxvx070ile/OnsJKrf0Qu
Last edited by roro on Fri May 02, 2014 12:47 pm, edited 1 time in total.
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Post » Thu May 01, 2014 12:33 am

Link doesn't work. It sounds like a serious memory leak! Have a look for spawning an infinite number of sprites, one per tick will do it when you meant to spawn only one total... Also look for a large for-loop running every tick or even an erroneous while-loop.
I only occasionally visit - I'm learning C# for Unity, but c2 is still a respectable game engine imo....
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Post » Thu May 01, 2014 7:52 am

@Colludium link works, just remove spaces.

@roro
You've just linked to the exported Windows Phone folder, which is useless for determining if there is a fault in your program somewhere. You would need to 'Save as single file' .capx and provide that for someone to properly help you.

BTW Are you seriously going to try to use Smurf graphics in your game? I would have thought their lawyers wouldn't look too fondly upon such a thing.
If your vision so exceeds your ability, then look to something closer.
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Post » Thu May 01, 2014 3:09 pm

@Colludium as he said remove spaces.
@zenox98 what problem in smurf I don't understand
here is capx
https:// www .dropbox.com/s/154bpc9kegpo5pi/gamee.capx
remove space
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Post » Thu May 01, 2014 3:33 pm

You need to take a look at the windows phone plugin and tutorial by @TheHen

Also, please put a descriptive subject/title on your posts. You will get many people who don't read it at all if they can't see what type of issue it is by the title.

Lat @TheHen's plugin and tutorial for Windows Phone 8 plugin. You need to use wav files directly for windows phone 8.0 and there are some other issues that you will solve by using his methods as well. http://www.scirra.com/forum/plugin-windows-phone-updated-new-tutorial_t78325
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Post » Fri May 02, 2014 12:47 pm

@BluePhaze I read it and also download it but there was 4 folders one was example and other one was project in vs and plugin folder was int as pic#2 and the last one was windows phone plugin in there was in it like pic#3
and there wasn't any tool plug in like images in the tutorial
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Post » Fri May 02, 2014 12:49 pm

and also when i open the file plugin in the windows phone plug in I find same as in plugin file
where is the tool?????
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Post » Fri May 02, 2014 1:09 pm

The stuff in the plugin folder is the tool, create a folder in your plugins directory for it, copy those files into it. You can also ask for assistance in that thread as @Thehen is very helpful. Basically you need to create a folder for the plugin in the C2 default plugins location(see the manual) and then copy the files from @thehen plugin folder that you downloaded. Then restart C2.
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Post » Fri May 02, 2014 1:20 pm

I will try it thanks for your interest
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Post » Tue May 06, 2014 9:02 am

please anyone tell me how I can contact with @Thehen necessary
I need his help ASAP
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