Performance Question in CocoonJS

Discussion and feedback on Construct 2

Post » Wed Apr 30, 2014 1:25 pm

@Silverforce

Do you think rooted phones with changed Governor settings might have some performance variations for C2 projects.
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Post » Wed Apr 30, 2014 4:10 pm

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Post » Thu May 01, 2014 12:35 am

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Post » Thu May 01, 2014 6:43 am

Thanks for the links. I readed them before, in fact, my game works fine even when reach 130-150 objects in mobile, but my only problem are the 10-15 first seconds of gameplay, and i can't find documentation about my problem.

The idea of loading screen is nice, but 15 seconds are too much. I don't know if the problem is because at the beginning, the game is transfering all the objects to the memory, if that's the problem, then showing all the possible objects at the start of the game should work. I will test it.
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