Petition to include built-in exporter/compiler in Construct3

Post » Wed Feb 01, 2017 4:41 pm

UPDATE:
We will have a built-in exporter in C3! :D :D :D
https://www.scirra.com/blog

Hello everyone,

As many know, those of us that are developing apps and games for mobile (Android & iOS) have had big struggles with C2 for years with 3rd party compilers like Phonegap, Cocoon.io, and Intel XDK.

Right now, we can't make apps and games for iOS 10+ due to crashes caused by music and audio.
- and many other problems on android!
See here:
https://www.scirra.com/forum/ios-wkwebview-xdk-music-crash-quot-servers-already-up-quot-error_t183522
- there are so many other issues, but just search the forums.


This is a plead and petition to let Scirra know that many of us really want to have a built-in exporter/compiler/wrapper in C3 to make up for the subscription plan and so we can have a STABLE and RELIABLE solution for making apps and games for iOS & Android.

Anyone who would like this feature in C3, please leave a comment and lets hope they will hear us one last time and maybe reconsider.
Last edited by xanxion on Mon Feb 06, 2017 2:25 pm, edited 7 times in total.
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Post » Wed Feb 01, 2017 4:50 pm

Ha ha, good one :lol:

The whole engine is now is browser-based and you want native export ? Seriously, It was a nice dream before this announcement but now is clear: HTML-only.

I' just curious how the export will be handled. Will it export just the HTML files like C2, or it will compile them server-side and download ?
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Post » Wed Feb 01, 2017 4:56 pm

@TGeorgeMihai
"The whole engine is now is browser-based and you want native export ? Seriously, It was a nice dream before this announcement but now is clear: HTML-only."
dude it's cloud based which means Cloud-Compilation and Export
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Post » Wed Feb 01, 2017 4:57 pm

xanxion wrote:Hello everyone,

As many know, those of us that are developing apps and games for mobile (Android & iOS) have had big struggles with C2 for years with 3rd party compilers like Phonegap, Cocoon.io, and Intel XDK.

Right now, we can't make apps and games for iOS 10+ due to crashes caused by music and audio.
- and many other problems on android!

This is a plead and petition to let Scirra know that many of us really want to have a native exporter/compiler in C3 to make up for the subscription plan.

Anyone who would like this feature in C3, please leave a comment and lets hope they will hear us one last time and maybe reconsider.



Like they would hear... :roll:
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Post » Wed Feb 01, 2017 5:00 pm

>>we can't make apps and games for iOS 10+ due to crashes caused by music and audio.

wow! :o
can we fix it?
it's so important!
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Post » Wed Feb 01, 2017 8:48 pm

Well, if you ask Scirra. They will probably say that the 3rd party compilers should fix these errors. :P
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Post » Wed Feb 01, 2017 9:09 pm

C3 isn't designed to create native apps, it's focused on the most web stuff.

If you want to develop for native apps, you have to use game maker or Unity, they have good runtime for native apps.
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Post » Wed Feb 01, 2017 9:44 pm

I just want to develop for mobiles, with an internal / native scirra compiler. So we can get things moving withought 3rd party bugs and issues.
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Post » Wed Feb 01, 2017 9:59 pm

xanxion wrote:I just want to develop for mobiles, with an internal / native scirra compiler. So we can get things moving withought 3rd party bugs and issues.


You arent paying Apple $99 per year to put your apps on their app store by any chance, are you? ;)
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Post » Thu Feb 02, 2017 4:25 am

Here's hoping the project files can be saved locally and are similar structure to the current .xml project files.
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