PetrolheadTactics [alpha]

Show us your works in progress and request feedback

Post » Mon Sep 29, 2014 11:37 am

Image
Use cunning tactics to survive the desert and dead cities of the new world, where death lurks dark corners and trouble is never far away. Wild gangs ruled by fear pray on the weak. Dark forces lurk the shadows. In this world of freaks and psychos only the tough or wise survive. The killing newer stops, Shoot first to survive the highway.

Petrolhead Tactics is now available on Steam Greenlight!
http://steamcommunity.com/sharedfiles/f ... =424930565

Promotional Video
http://youtu.be/yvtCTHHXOD4

You always find the latest build here: http://petrolheadtactics.com/download.html

    Update 2015-03-11
      New build available.

    Update 2015-03-04
      Technical behind the scene stuff.
      Help menu
      Control index
      Credits Menu

    Update 2015-02-25
    verision 3.4.0 is here! you are more than welcome share your opinions and ideas with me, private by mail or publicly on a social network. In fact I love the idea of people all over the world to see, touching and feeling petrolhead tactics.

    Update 2014-11-27
    Much smaller update than I anticipated. However some mayor changes in the movement. Xbox controller is implemented, for two players. Activate it by pressing start on your controller. Further more I rewired how the selection and mouse works. At start of layout select a vehicle and Left click to spawn up to 9 way points for the selected vehicle. Hold right mouse to make way-points follow mouse for the unselected.

    Update 2014-11-07
    Added music, levels, icons, code, nam, nam, gob, gob, download and play.

    Update 2014-10-15
    No more playing from the browser. Game is found on download page.
    Update: New enemy type, RPG attribute system press Enter in game, New Icon.

    Update 2014-10-14
    Health bars: One for each vehicle.
    Grenade: We get a first look on special weapons and abilities Press G to test.
    Engine tinker system. Complete level one to test.

    Update 2014-10-01
    Unplayable is unacceptable here's your update @Tylermon: Slider for camera speed in options menu.

If you're up for some alpha testing I rely hope you have a good time exploring my creation at http://petrolheadtactics.com.
Last edited by Monumental on Fri Apr 24, 2015 8:17 am, edited 18 times in total.
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Post » Tue Sep 30, 2014 4:49 pm

the video u posted in the videothread looks great mate, but i cant dowload nor play it from yr site. thought i was my connection (which of course sucks) but seeing the la of feedback it may be another thing.
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Post » Tue Sep 30, 2014 5:17 pm

megalocrator wrote:the video u posted in the videothread looks great mate, but i cant dowload nor play it from yr site. thought i was my connection (which of course sucks) but seeing the la of feedback it may be another thing.


Thanks and I'm sorry to hear that. With the risk of sounding like a support call:
Did you click on the text (*.zip) under the file column, you can try right click and save as, maybe?
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Post » Tue Sep 30, 2014 5:22 pm

I had to refresh the page before it would load up and run correctly for some reason,

Looks awesome! The movement was jerky since the trajectory of the cars didn't aways match the animation, so the cars would like... flip back and forth, hard to explain. Otherwise everything is very cool. Enemy and combat felt smooth, but would be nice to select all of your units at once. Graphics are great too
Developing Surolace, the survival role playing space game.

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Post » Tue Sep 30, 2014 6:24 pm

skelooth wrote:I had to refresh the page before it would load up and run correctly for some reason,

Looks awesome! The movement was jerky since the trajectory of the cars didn't aways match the animation, so the cars would like... flip back and forth, hard to explain. Otherwise everything is very cool. Enemy and combat felt smooth, but would be nice to select all of your units at once. Graphics are great too


Thank you very much for your testing you are very helpful!
About them vehicles. I got your explanation just fine ;) Does it apply to all cars. Enemies and Players?
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Post » Tue Sep 30, 2014 6:27 pm

oh, I figured you knew so I did not expand on it.

Basically it looks like the car is missing an animation for the angle it's moving at, so it switches back and forth between frames,

so for example

car is moving at 30 degrees, ever second or so the animation of the car is 20 degrees then 40 degrees repeat.


As for the game not loading, I refreshed with the intent of checking for JS errors, but then it worked.
Developing Surolace, the survival role playing space game.

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Post » Tue Sep 30, 2014 11:50 pm

Looks good, but unplayable for myself. scrolling/panning the screen is WAY too fast. very jerky and hard to move about the screen/map.
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Post » Wed Oct 01, 2014 12:02 pm

skelooth wrote:oh, I figured you knew so I did not expand on it.

Sure, I have experienced that behaviour on some of my test machines. But not the strong degrees you you describe. That system is far from finished and will take a lot more power of thought.

Tylermon wrote:Looks good, but unplayable for myself. scrolling/panning the screen is WAY too fast. very jerky and hard to move about the screen/map.

You have an excellent point, camera will be slower from the start. Added a slider for camera speed in the options menu, will be out next build. Here's high five for the heads up!
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Post » Thu Oct 02, 2014 1:00 am

you could possibly lerp it also. This would help start and end camera motion in a smoother manner.
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Post » Thu Oct 02, 2014 7:43 am

alright i finally managed to run it... only on firefox tho, not in chrome. them cannibals keep catching me all the time, degenerate scum, but now im using the touchpad instead of a proper mouse... cams and everything looks alright for me but im not much of a gamer. love the ambience, the grainy pics n the radio transmissions and so. looks like a big project innit. you working solo?
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