Phenomenon 32

Post your Construct-made creations!

Post » Tue May 11, 2010 10:21 pm

I'll start by quoting the game's website:

[quote:3oqyvoic]Phenomenon 32 is a free 2D exploration/platforming game with RPG elements.

BACKGROUND

In an alternate 1940s, scientists discover an extremely powerful and dangerous new area of physics, code-named Phenomenon 32. Years before it can be fully understood, the United States government uses it to create the ultimate weapon: the Reality Bomb, whose blast not only destroys matter, but shatters reality itself.

By the 1950s, the Great Depression has reached an unimaginable low. With the threat of revolution and pressure from the multinationals on the inside, and the aggressive policies of Stalinist Russia on the outside, the government sees only one way of revitalizing the economy: war.

Within less than a day, the Earth is gone. The Reality Bomb has done its work.

Twenty years later, a small population of humans is still alive on the moon. Previously dismissed and laughed about as a waste of money, the Moon Colony is now humanitys last shelter from the insanity of war. But the Moon Colony was never meant to be completely self-sufficient, and now resources are finally running out.

There is only one place to get more.

In a special ship designed to withstand the dangerous environments of Earth, you are sent to explore our former planet, to gather information for research, and to find all the materials needed for the Moon Colony to survive.

But Earth is no longer the Earth we knew. Things have shifted; out from the cracks in reality, dangerous creatures have appeared. Radiation from Soviet bombs is widely spread; and in some places, reality itself is so fractured that not even your ships shields can protect you. Phenomenon 32 has turned the Earth into something unknown.[/quote:3oqyvoic]

And the features:
[quote:3oqyvoic]
* Explore the strange world growing in the ruins of Earth.
* Follow the story of humanitys last survivors and their desperate attempt to secure a future for themselves.
* Collect four different resources necessary for research and construction.
* Find or research new technologies that allow you to explore new areas or defend yourself better.
* Minimalistic black-and-white graphics designed to evoke the eerie mood of post-war Earth.
* Non-linear progress through the game world.
* Revisit levels to collect more resources or find new areas.
* Full voice acting.
* Music by BLUnderwood that will chill you to your bones.[/quote:3oqyvoic]

And yes, all of this was made with Construct. I think it's probably the biggest game to be made with Construct so far (I know some of you guys are working on big stuff, too). I can say with some certainty that it will not appeal to everyone - my games tend to either be hated or loved - but I hope some of you will enjoy it.

Get it from here: http://www.jonas-kyratzes.net/games/phenomenon-32/

Caution: it currently does not work properly on Windows 7. I started a thread about it, and could use your knowledgeable input about this. I may have made a huge game, but I know most of you are much more proficient at this than I am.
B
2
G
3
Posts: 50
Reputation: 950

Post » Wed May 12, 2010 1:45 am

I really like this :)
Its a -little- unforgiving, but what post apocalyptic world isn't
My one gripe is I can't seem to shoot as fast as I would like, and sometimes, probably due to the frame rate, my bullets go through enemies without killing them.

I do appreciate the amount of work that must have went into this and I think its awesome. i give it, 4.5 stars :) (out of five don't worry)
B
3
S
2
G
5
Posts: 351
Reputation: 2,377

Post » Wed May 12, 2010 2:03 am

I'm downloading this right now! Haven't played any games in a long while so I hope it means something when I say that I'm actually excited to try this out. I'll let you know what I think after I've played a bit!

edit:
unfortunately, it keeps crashing on me at the opening cutscene right after something about a "data burst" ... probably has to do with my computer being old though haha
B
4
G
2
Posts: 27
Reputation: 854

Post » Wed May 12, 2010 9:52 am

[quote="Arcticus":1zgkr0nm]I really like this :)
Its a -little- unforgiving, but what post apocalyptic world isn't
My one gripe is I can't seem to shoot as fast as I would like, and sometimes, probably due to the frame rate, my bullets go through enemies without killing them.

I do appreciate the amount of work that must have went into this and I think its awesome. i give it, 4.5 stars :) (out of five don't worry)[/quote:1zgkr0nm]

Glad you like it! The fire rate can be improved on the workshop screen by collecting construction points. And yes, the thing with shooting through enemies is annoying, and I never figured out how to fix it.
B
2
G
3
Posts: 50
Reputation: 950

Post » Wed May 12, 2010 9:53 am

[quote="vinnie":2v6a0gx9]
unfortunately, it keeps crashing on me at the opening cutscene right after something about a "data burst" ... probably has to do with my computer being old though haha[/quote:2v6a0gx9]

That's odd. What kind of system are you on?
B
2
G
3
Posts: 50
Reputation: 950

Post » Wed May 12, 2010 1:02 pm

B
4
G
2
Posts: 27
Reputation: 854

Post » Wed May 12, 2010 4:52 pm

Yep, this is the case of the system not being strong enough. Sorry :(.
B
2
G
3
Posts: 50
Reputation: 950

Post » Wed May 12, 2010 9:15 pm

Damn.

I wanted to play it but my cpu falls under the old "SSE2 bug".

Looks like an interesting game, though. Maybe I can try it out at a friend's house. 8)
B
4
S
2
G
4
Posts: 401
Reputation: 2,302

Post » Thu May 13, 2010 10:35 pm

Kick@ss game! This is definitely the largest and most polished Construct game I have seen to date. The music and voice acting was awesome, very professional sounding and really fit the game well. It was quite addicting yesterday and I explored all over the place for several hours. Unfortunately, the game locked up on me today and forced me to do a hard reboot and that wiped out the save file (apparently) because now when I start it back up it goes to the start off the game.

Here is some feedback based on what I found:
1. Don't write the save files/directory to the C:\. It should either go to the program files directory or to the users "My Docs" directory.
2. Give an option for the user to have multiple saves. If only for helping to avoid wiping out the only save file you have. Strange enough, in the "Phenomenon 32 saves" directory I see three .ini files but I'm pretty sure there is only one save point.
3. The game was interesting up to the point of working on later researching and buying some of the more advanced systems. This was starting to require some serious grinding and I found myself going back and back and back again to the same layout aimlessly collecting the same gems over and over again. It was fun at first, but after a couple hours I was starting to lose steam. Perhaps there would be a way to have more side quests that the user could do to avoid going back to the same areas. The other problem was they were "easy" resources and there wasn't good payback alot of times for going to the harder places.... so mining of the easy resources was encouraged. It was still on the whole very fun, but I think some improvements could be made.

I don't think I have the motivation to start over again but here is the a screenshot of my progress before it crashed:

B
8
S
3
G
7
Posts: 835
Reputation: 5,313

Post » Fri May 14, 2010 6:01 am

All your game's so far haven't disappointed me, this is no exception, the bleak and dark atmosphere of this game keep's it more interesting, great game Jonas, so far I haven't experienced any error.
B
9
S
2
G
3
Posts: 176
Reputation: 1,954

Next

Return to Your Creations

Who is online

Users browsing this forum: No registered users and 0 guests