I am seeing a strange behavior with the Phone Gap build of my app , where when the app is launched first time after it' installed, the app seems to run at 50-60 FPS and then if i stop the app and run it again it goes to really low t 11-15 FPS. Kind of really strange why it happens , seems like first time hardware acceleration seems to be enabled and further on it seems to be disabled ?
This seems to happen in IOS 6 on iPhone 5, but doesn't seems to happen on Android 4.0 where the FPS is always less abour 10FPS.
Has anyone had similar experience ? btw, i am compiling the apps the using the Phone Gap cloud compiler.
if this works consistently then i can use phonegap instead of appMobi or cocoonJS.tringio2012-12-19 06:54:36