Physic vehicle

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Post » Thu Dec 22, 2011 7:11 pm

How would you create a vehicle like this:

Example

I know there is a example 'physics vehicle' in the construct2 folder, But its not really the same kinda physics, Has someone got a quick example to share?

Thanks.
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Post » Thu Dec 22, 2011 8:03 pm

Well, the physic of the example is the same as in the game.

What is different is the setting of the joints of the vehicle (Advanced physics tutorial) and the control. (mouse instead of keayboard, etc...)
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Post » Thu Dec 22, 2011 8:20 pm

@DiggyDog, A while ago, I tried to replicate the same effect you want using the physic vehicle example.

Here it is -

But unfortunately I couldnt do it, Whilst in the air things was not right, You'll see.

Maybe @Kyatric could take a look at my test, and figure out what went wrong..

@Kyatric, Could you tell me that i was atleast close? ;D
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Post » Thu Dec 22, 2011 8:21 pm

@smitchell, Thanks for your example.

@Kyatric, could you point me in the right direction? What joints do i need to use instead ect.
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