Physics Behavior Bug - Graphics vs. Motion

Bugs will be moved here once resolved.

Post » Fri May 01, 2015 5:42 pm

Problem Description
A Physics (behavior) object falling due to gravity will suddenly "stop" if its being transformed (size changed).

This happens in all latest versions of C2 - Not sure if it is since the beginning!

This is the simplest way to identify this bug:
Create a Sprite --> "Square" --> Behavior --> Physics
Event:
At timer > 1.5, Action: Square.width = Square.width - 1

Observation: Square starts to fall normally, until time > 2, it stops right there and reduces its size.

Expectation: The square should have continued to fall during transformation, because Physics behavior and motion should be independent on the size/shape (i.e. graphics) of the object !

Secondly, it defies "Physics" with that unnecessary pause in motion.

Am I right?

EDIT: CAPX File - Download here: http://www.filedropper.com/physicsbug
I can't find an option to attach a file? - is this normal?
Last edited by Hasan999 on Fri May 01, 2015 5:59 pm, edited 9 times in total.
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Post » Fri May 01, 2015 5:44 pm

You are also required to post a *.capx project file for quick verification. I recommend you create a simple one before Ashley checks in.
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Post » Thu May 14, 2015 1:26 pm

Your .capx link does not work, it just redirects to the filedropper front page. Try dropbox instead. Closing, please post a new report that follows all the bug report guidelines.
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