Physics bug

Get help using Construct 2

Post » Sat Sep 27, 2014 12:08 am

Any advices to avoid the bug you see here? (realistic collision, and no through wall passing)
used rex plugin "rotate to"
use arrows to move the stuff.


Demo
https://db.tt/1sV0f2US

Capx
https://db.tt/rDhq9bmW
B
13
S
4
G
1
Posts: 241
Reputation: 1,724

Post » Sat Sep 27, 2014 10:40 am

up
B
13
S
4
G
1
Posts: 241
Reputation: 1,724

Post » Sat Sep 27, 2014 3:01 pm

Your dropbox account is generating an error.
B
48
S
16
G
9
Posts: 1,098
Reputation: 11,197

Post » Sat Sep 27, 2014 3:41 pm

I was just wondering, is there a special reason NOT to use physics to create the rotation?
When creating a physics game using other behaviours and getting them to interact can cause issues, so why not use torque to create the rotating box?

As long as you are using the RotateTo plugin I will not be able to help..
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
B
54
S
16
G
8
Posts: 6,160
Reputation: 19,775


Return to How do I....?

Who is online

Users browsing this forum: Darknessed and 46 guests