Physics Distance Joint For Copies

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Post » Sat Apr 06, 2013 3:57 pm

Hi, everyone, I'm trying to make a physic game and include Distance Joint in it. The problem is that when I make copies from the physic instances, they cannot behave independently. When I hit one set of the instances, the copies experience the same impact. Can we make them behave independently?
Thanksnothaseo2013-04-06 15:58:58
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