Physics error

For questions about using Classic.

Post » Sun Aug 03, 2008 5:48 pm

I noticed a bug? with the physics "Set Force towards position" command. If I put [code:1j6sk3pg]Sprite.X+cos(Sprite.Angle)*200[/code:1j6sk3pg] in the X and [code:1j6sk3pg]Sprite.Y+sin(Sprite.Angle)*200[/code:1j6sk3pg] it will just go towards the right no matter which way the sprite is pointing.

Is this a bug?

YetAnotherSuperhero
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