Physics Explosion

Get help using Construct 2

Post » Sat Apr 27, 2013 2:07 am

@dooley There was a bug in r119 where if you had an object with solid behavior in a family with bullet behavior it travelled at double speed. That would explain your slowdown in r126.
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Post » Sat Apr 27, 2013 2:52 am

@keepee Ok, i'll check out that formula in just a min and report back to ya. Thanks.

@ramones it was just a sprite, a snake, that moved at bullet speed 100. when i ran it in r126 is slowed it way down. But thanks for the heads up with the solid/bullet thing. Thanks.
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Post » Sat Apr 27, 2013 4:52 am

@keepee It worked PERFECTLY! Thank you so much. You really should write up a Tutorial on this.

Thanks again!
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Post » Sat Apr 27, 2013 8:06 pm

Thanks keepee for sharing that example and CAPx file.
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