Physics from a bird's eye point of view?

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Post » Sun Jan 15, 2012 10:22 am

I was trying to make a game in the vein of marble madness, I wanted to have physics on the ball, but I can't do it, is possibile to have gravity from a bird's eye (top down?) perspective?

If so how?
If not are there workaround?

Thanks
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Post » Sun Jan 15, 2012 10:26 am

Set gravity of the physic behavior (any object with physics behavior in the layout) to 0.
From there, apply forces and impulse as needed.

May the forces be with you
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Post » Sun Jan 15, 2012 11:40 am

I haven't thought about that. Thanks!
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Post » Sun Jan 15, 2012 11:41 am

If you look in your construct2 directory there is a example demonstrating this anyways
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