Physics Gravity Direction

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Post » Sun Jan 22, 2012 6:11 pm

Tried that, but when the small and the large items collide, they both bounce off each other equally, where the large object should easily overpower it.
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Post » Sun Jan 22, 2012 6:18 pm

Apply Gravity_Force*Object_Mass instead of just the Force and you will have proper gravity.Animmaniac2012-01-22 18:19:46
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Post » Sun Jan 22, 2012 6:27 pm

Awww, perfect! Set the density to 1, and then have the formula 1*mass as the force.

Thank you all very much!AnD4D2012-01-22 18:27:34
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Post » Sun Jan 22, 2012 6:28 pm

Combined knowledge beats all
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Post » Sun Jan 22, 2012 6:30 pm

Go-Go PowerRangers!!!
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