Physics Issue

Discussion and feedback on Construct 2

Post » Wed Jul 16, 2014 6:47 pm

Anyone else noticed something weird going on with the physics lately?

I just tried switching to the Box2D asm engine to see if it had been improved on. Turns out it's still glitchy regarding disabling collisions, so I switched back over to the standard Box2d web engine, and suddenly my collisions are not being disabled!

No idea why. It looks as though I can't switch back to the normal engine! Slightly worrying to say the least.... especially seeing as I saved the project shortly after because I updated a graphic.
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Nintendo Wii U Developer using Construct 2
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Post » Wed Jul 16, 2014 7:01 pm

A couple of times now I've found asm.js physics problems bleed over to box.2d once they become apparent - both were bug reported. Not sure if this will help but the only fix for me was to open a backup and then to not use asm.js again... I've not seen this particular problem, though.
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