Physics jumping

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Post » Sun Sep 09, 2012 11:23 am

Hi guys,

Im new in Construct 2, i want to say thanks in advance for the help you give in the forums (ive been reading lots of topics). Construct 2 is great, i tried other "similar" programs and this one is the best by far.

So like all newbies im having some problems. Im creating a game and my character is based on the kind of movement we can see in the "rolling platformer" example.

After making the player jumps only once i still have a problem with the controls: the players jump varies in height. Is not a lot, but enought to be a little bit weird, because this way i cant control the difficulty of the game so well.

Any idea? I will attach a capx if needed, but is just like the one in the rolling platformer.

Thanks a lot :)
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Post » Sun Sep 09, 2012 2:40 pm

Don't use the impulses or the forces
( I don't know how but you go higher when you click longer even if you use the " on (Key) pressed " event )

Another good option is the :
Set Velocity
Xcomponents : YourObjectName.Physics.VelocityX
Ycomponents : A negative number between 1 and 9 * 100

Here it is !kbdmaster2012-09-09 14:40:32
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Post » Sun Sep 09, 2012 8:00 pm

Thanks for the reply.

I just cant do what you say. Hopefully i will be able to do it in a few days. Lets check more tutorials and topics :)and then try it again.

By, and thanks again!
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