Physics not going as planned

For questions about using Classic.

Post » Sat Mar 19, 2011 1:06 pm

Hi guys, here is my .cap file

[url:gwt1a99x]https://dl-web.dropbox.com/get/Forum/Game.cap?w=ea0eb440&sjid=13[/url:gwt1a99x]

I can't figure out why my physics on and circle object are getting messed up.

Please let me know if you can help me.

Please don't use my sprites or game name, thanks.

Thanks
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Post » Sat Mar 19, 2011 1:24 pm

Link to your cap appears to be wrong.
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Post » Sun Mar 20, 2011 10:41 am

Thanks! Sorry I dont know how to use dropbox :)

here is a new link:

http://www.filefactory.com/file/ca274c3/n/Game.cap
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Post » Fri Mar 25, 2011 2:12 pm

On Layout 3
- double-click Sprite2 to open it in the editor, press 5 on the numpad to center hotspot, close - click yes to save changes
- repeat for Sprite3 and 4
- click on Sprite3, in the left properties window - in physics behavior - change collision mask to bounding box
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