Physics object not falling

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Post » Wed Jul 05, 2017 10:14 am

i have a boulder that's a physics object and it's not falling. immovable is set to no. i have no idea why it's not falling. here is the capx: https://www.dropbox.com/s/k5bn3ywk6apnw ... .capx?dl=0 just oush the first lever (by clicking on it's base) and you will see the rock just floats
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Post » Wed Jul 05, 2017 11:02 am

First, don't mix solid with the physic-behavior that can cause sideeffects.

You don't have to move the objects yourself, the physic-behavior will do that for you.
Set in the Physic-Properties immovable to yes for platform_1 and no for sprite5.

Change the 10. event to:
Code: Select all
lever_1| Is active - > platform_1| Set Physics Movable
                       lever_1| set animation frame to 1


Now it should work.
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Post » Wed Jul 05, 2017 12:30 pm

@Asmodean if i am not supposed to mix physics with solids how do i make a physical object solid? (so you can't go through)
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Post » Wed Jul 05, 2017 2:59 pm

@Matei511 only objects with the physic-behavior are solid to each other. The solid behavior as no effect to objects with physic-behavior.
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