Physics objects that keep minimum and maximum distance?

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Post » Sat Feb 22, 2014 11:38 pm

Hello,

Is there a way to link several physics objects to maintain same minimal and maximal distance?
Like a chain but with come elasticity in their interlinks?

what i am trying to create is a water stream but since every drop is unique object they sometime go too far apart and i dont want that to happen... :(
Thank you!
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Post » Sun Feb 23, 2014 12:21 am

Water is really demanding. To run water with physics with a good fps with html5 is nearly impossible, I think. At least for mobile platforms or complex games.
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Post » Sun Feb 23, 2014 12:48 pm

@Alyra Games

Yeah i know that water is demanding but this is somewhat specific and it will work fine as long as i can keep individual objects interconnected.
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