Physics request - Prismatic? :)

Discussion and feedback on Construct 2

Post » Sat Jan 11, 2014 5:06 pm

Is it a lot of work to add access to the prismatic joint within the box2d code?

I was looking into making a custom behaviour for it then noticed the code is in the runtime.js.

It'd be really useful for making stuff like sprung suspension, or creating a physics version of the pin behaviour.

Something like:

[tube]bBIXpu-D_Zo[/tube]


Also - raycasting for explosions :[tube]KK2XHyObKik[/tube]JohnnySix2014-01-11 17:17:01
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Post » Sun Jan 12, 2014 9:45 am

There seems to be some resistance to adding some of the Box2d joints etc for some reason. I have asked before to no avail.
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Post » Mon Jan 13, 2014 2:19 pm


@Ashley - Monster trucks with suspension?

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Post » Thu Jan 16, 2014 6:00 pm

Like this :

[Tube]B_ksLNzuk1U[/tube]
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Post » Thu Jan 16, 2014 7:46 pm

I ALSO NEED IT TOOtnindie2014-01-16 19:47:29
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Post » Thu Jan 16, 2014 8:05 pm

Make it happen. +1 8)
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Post » Fri Jan 17, 2014 9:45 am

i think we should do a pool to see how many developer want more joint support
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Post » Fri Jan 17, 2014 4:05 pm

@tnindie

You would be wasting your time.
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Post » Fri Jan 17, 2014 10:45 pm

This is pretty cool, if badly filmed -

[tube]OKrMEtgS2iI[/tube]
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Post » Mon Feb 24, 2014 11:54 pm

Poke. And woop. :)
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