Physics & Solids

For questions about using Classic.

Post » Sat Mar 19, 2011 1:50 pm

Is there any way to get an object with the physics behavior to interact with non-physics objects such as a sprite with a solid attribute?

I'd like to add physics objects / particles to my platformer, but it seems I would have to make every platform a physics object and well, I would probably get 2 FPS if I did that :P

I could try to make a custom 'physics' behavior using events, but that could get messy :mrgreen:
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Post » Sat Mar 19, 2011 4:48 pm

I believe if you have unmovable set in those platforms it shouldn't be a big performance hit
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