pick by comparison

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Post » Fri Nov 01, 2013 12:09 pm

In my game I have a number of the same objects and I was wondering if it was possible to select the objects that have the lowest y value and then destroy them.
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Post » Fri Nov 01, 2013 12:29 pm

Yes.

For each object (ordered)
ordered by object.y (ascending):
destroy object
(system) stop loopmindfaQ2013-11-01 12:30:10
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Post » Fri Nov 01, 2013 2:50 pm

Thanks
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