Hello again, I do have one small question regarding throw engine. I have successful implement the engine into my game. However, I am having difficulties changing the direction of the laser gun. I would like to have the laser gun face the direction the player is facing.
On the "Is Carrying" I tried adding a code like "laserGun Set angle to PlayerMask.Angel degrees". It sorta work but when you press the left button or facing left the laser gun flips upside down. Can this be fixed some how?