I'm working on a game prototype where you can view the HP of the Block from another layout ad then move to that layout. After damaging the block and returning to the main layout, you can again view the Block's HP and it will update if it has changed.
I'm not sure how to get this working using the event language. What I think I need to do in Events 6 - 8 is get the UID of the Blocks from the layouts Block 100, 50 and 25 and get the game to recognize them as they're updated/change. Any help here would be appreciated and then I can focus on the enemies and game settings.