[quote="deadeye":1qcntzd8]I think making a collision mask's hotspot separate from the sprite would be useful, but for a different reason. Right now if you move the hotspot or crop the mask down smaller than the sprite you get strange collision results.[/quote:1qcntzd8]
I'm glad someone else agrees with this update!
I'm really looking forward to see if it will make it in a future update of construct