Picture Editor: Collision Mask Hotspots

New releases and general discussions.

Post » Wed Mar 10, 2010 3:32 pm

I think making a collision mask's hotspot separate from the sprite would be useful, but for a different reason. Right now if you move the hotspot or crop the mask down smaller than the sprite you get strange collision results.
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Post » Wed Mar 10, 2010 9:47 pm

[quote="deadeye":1qcntzd8]I think making a collision mask's hotspot separate from the sprite would be useful, but for a different reason. Right now if you move the hotspot or crop the mask down smaller than the sprite you get strange collision results.[/quote:1qcntzd8]

I'm glad someone else agrees with this update! :D I'm really looking forward to see if it will make it in a future update of construct
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