Picture editor crashing construct.

For questions about using Classic.

Post » Mon Mar 24, 2008 3:29 pm

I've tried construct on my parents computer now, and it just crashes, giving me the error message: R6025 -Pure virtual function call
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Post » Mon Mar 24, 2008 3:38 pm

Whats the computer spec? What graphics hardware with how much VRAM does it have?
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Post » Mon Mar 24, 2008 3:43 pm

Ah, good old R6025. Haven't seen him around in a while. We used to be well acquainted.

I wonder how he's doing now?
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Post » Mon Mar 24, 2008 3:46 pm

Graphics hardware: GeForce 4 MX 440 (might be the problem)

I don't really know what VRAM is or how i find it, but it's probably not anything that would impress you...
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Post » Mon Mar 24, 2008 3:49 pm

[quote="Attan":15dwrsy6]Graphics hardware: GeForce 4 MX 440[/quote:15dwrsy6]

Wow! That's my card :D I feel bad for your parents.

Regardless, I don't get that error any more, and haven't since the late version 0.8Xs.

Edit: My mistake, I haven't received that error from the image editor since v0.9.
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Post » Mon Mar 24, 2008 3:55 pm

I think it has 64mb VRAM according to google, which should be enough to run Construct - you could try again turning your resolution down to something really low (640x480) and see if it works just to rule out VRAM issues - otherwise, probably a bug. Is it reproducable opening the picture editor in a freshly started game? Also, you should make sure the drivers are the latest version to rule that out as well.
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Post » Mon Mar 24, 2008 4:20 pm

Tried a lower resolution, and tried installing new drivers, but nothing worked.
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