Hi, an answer to this question might solve a few problems for me.
How do I Pin one sprite to another of the same type at runtime? (via the Pin command).
As far as I've been able to tell you can't reference two different sprites of the same type at the same time, so my_sprite(1) can't be pinned to my_sprite(2). I also don't think you can hold types other than Boolean, Number or String in a local/global variable, so that approach wouldn't work.
Any confirmation/clarification about this would be much appreciated!