Pitch change on certain sounds?

New releases and general discussions.

Post » Fri Jan 15, 2010 6:46 pm

Although I haven't looked into it yet (I'm still working on the engine and the placement graphics), one of my projects will require pitch-changing on the sound.

It's actually a car engine accelerating and decelerating.
Is this possible in Construct?

I have a solution using multiple samples, but it's a poor substitute.

Krush.
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Post » Fri Jan 15, 2010 7:43 pm

'Set Frequency' in XAudio2.
Scirra Founder
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Post » Sat Jan 16, 2010 12:13 am

Like I say, I haven't looked into it yet (in fact I've done very little with the sound yet since I started using Construct), but I did expect a reply stating that it wasn't implemented yet, etc. :)

Kudos to you Ash.

I'm going to have a play with it now.
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