Is there an easy(easier) way to do the following with Construct:
My game has 2 objects -
1, sprite(cross-hairs) using the mouse behaviour.
I need the 'gun' to point in the direction of the cross-hairs as i move it around the screen (pitch and yaw)
The current method i am using requires lots of events, and doesn't really work...I need an easier way..........Help!
Link to the cap-
Thanks in advance.
[color=#0000FF:3bnfoz9b]I managed to sort it using the Clamp expression.[/color:3bnfoz9b]