Pitch, roll and yaw problem. Solved

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Post » Sat Jun 18, 2011 12:07 am

Is there an easy(easier) way to do the following with Construct:

My game has 2 objects -

1, sprite(cross-hairs) using the mouse behaviour.

2, 3dbox(gun)



I need the 'gun' to point in the direction of the cross-hairs as i move it around the screen (pitch and yaw)

The current method i am using requires lots of events, and doesn't really work...I need an easier way..........Help!

Link to the cap-

[url:3bnfoz9b]http://dl.dropbox.com/u/22173473/Cross-hairs.cap[/url:3bnfoz9b]

Thanks in advance.


[color=#0000FF:3bnfoz9b]I managed to sort it using the Clamp expression.[/color:3bnfoz9b]
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