Pixel Knights - Dev Log

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Post » Sat Aug 09, 2014 3:47 pm

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An ARPG for mobile, Hack and slash through enemies to gain gold and get new weapons, unlock new skins!

*I will update my progress with new posts*

Features

-This game will bring arena style levels
-some random generated dungeons which the player must clear as well.
-The world will have a degree of exploration
-a player home which you can decorate and see achievements
-Gain more gold to spend on weapons, magic, bombs and bows
-unlock new zones and gameplay modes
-collect gems to spend in combination with gold for special player sprites and items

Game Modes

Arena mode - with waves of enemies and you can upgrade your stats and weapons when you collected enough coins and xp.

Story mode - will have a wide variety of gameplay mechanics even some puzzles and a small story to go with it.

A new level will unlock when you have made it through the last zone. You can replay a zone if you are unable to beat the next one and make the upgrades necessary until you are able to beat the zone.



It's still to early for a demo but stay tuned I may have something up soon.

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Last edited by elitezore on Thu Feb 26, 2015 3:39 pm, edited 6 times in total.
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Post » Sat Aug 09, 2014 3:57 pm

Looks really nice. You made all the sprites?
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Post » Sat Aug 09, 2014 4:03 pm

alvarop wrote:Looks really nice. You made all the sprites?


That is correct, some are done right in construct 2 others are done in Photoshop. I have to admit pixel art isn't something I normally do. I do more illustrative work. But it's a nice change.
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Post » Sat Aug 09, 2014 4:29 pm

Well, it does look very nice so congrats!
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Post » Sun Aug 10, 2014 3:09 pm

Here are some of the basic enemies so far. There will be many different enemies based on location these are just a couple.

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The large slime spawns two smaller ones at random.

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This is used in some levels to create more enemies at random intervals, it needs to be destroyed by the player quickly so that it stops spawning more enemies, there is a cap to how many it can spawn on screen though.


I'll upload the hero later. You will be able to buy different outfits or completely different characters to play as if you gather enough coins.
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Post » Sun Aug 10, 2014 3:43 pm

looks good! Excited to see some gameplay videos or demo
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Post » Sat Oct 25, 2014 3:47 pm

Some new artwork.

(ignore the weird little red square thing on the Dpad @[email protected])

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Sorry for the slow update, I have been busy working on another project.

My next update should show some gameplay in video format ^_^ and some of the things you will be able to upgrade.
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Post » Sat Oct 25, 2014 5:32 pm

This looks awesome :) can't wait to play it!
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Post » Sun Oct 26, 2014 1:11 pm

Looks awesome!
Simulation Level Designer
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Post » Sun Oct 26, 2014 1:39 pm

Looks really neat, I'm looking forward to seeing what comes out of it!
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