Pixelart and cocoonjs, these don't go together?

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Post » Wed Apr 09, 2014 10:18 am

Heya, I just exported my game to cocoonjs multiple times, with different settings.
When i turn on Webgl and point sampling, the pixelart is really crisp. However as soon as I turn off webgl the pixelart gets all blurry.
My problem with webgl is that it's shows a biggers screen than my windows size, and some sprites are getting all weird.
Is there any way to fix this?
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