Planetary Gravity?

For questions about using Classic.

Post » Mon Feb 28, 2011 11:56 pm

I've been trying to make a planetary gravity platformer without much success. I've tried the platformer behavior (of course that wouldn't work), then the physics behavior with many issues. Can someone run me through a method to get this to work?
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Post » Tue Mar 01, 2011 4:18 am

try custom movement.
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Post » Wed Mar 02, 2011 12:43 am

After over an hour of fiddling around I'm completely stumped. Setting speed towards a planet does not work if you have to add speed for left and right controls as well. The physics behavior doesn't check collision unless you use physics movement also. I'm starting to think this isn't possible. :x
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Post » Wed Mar 02, 2011 7:59 am

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