Planning a Mobile Monetizing Course

Discussion and feedback on Construct 2

Post » Mon Mar 17, 2014 11:56 pm

Hi Ed,
That would be awesome.
and as a udemy follower of your courses may I suggest,

You may want to consider choosing people who haven't ever done the Cocoon thing before ( like me :lol: ...
for Beta testing) ,
to see if they can follow along and understand fully.

Just a thought.
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Post » Tue Apr 01, 2014 5:19 pm

@ArcadEd Just checking in to see how the course is going. I'd love to check it out! Thanks :)
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Post » Tue Apr 01, 2014 5:23 pm

Just finishing up the first course. It will be ready by the end of the week.

This first course will cover.
Multiple Screen Resolutions
Using the CocoonJS Plugin to include Banner and Fullscreen ads.
Setting up Mopub
Setting up Admob
Linking Mopub and Admob
CocoonJS Cloud Compiler Ads setup.
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Post » Wed Apr 02, 2014 3:28 am

Everyone's really going to enjoy the course. Very easy to understand, even if you are new to Construct 2!

-Mike
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MIKE ASCHENBRENNER | RCMADIAX
Twitter/Instagram/Vine: @RCMADIAX
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Post » Wed Apr 02, 2014 4:03 am

@ArcadEd if you can please also tell how to integrate in-app buying like gold /mana/hp for hero . how to do that !!!!
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Post » Wed Apr 02, 2014 4:04 am

Future videos will get into In App purchases. This first course is focused on banner and fullscreen ads with cocoonJS, Mopub and Admob.
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Post » Wed Apr 02, 2014 11:10 am

ArcadEd wrote:Future videos will get into In App purchases. This first course is focused on banner and fullscreen ads with cocoonJS, Mopub and Admob.

Does this include iOS and Android?
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Post » Wed Apr 02, 2014 1:27 pm

I only show creating an android ad, but the process is identical on either device.
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Post » Tue Apr 08, 2014 1:11 pm

The course is ready?
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Post » Tue Apr 08, 2014 3:41 pm

Sorry it's not. I just need a few more hours on them and just haven't had the time. I leave for vacation next week, so I hope to have them done before I leave.

Ed
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