Plasma School

Post your own tutorials, guides and demos.

Post » Tue Jul 05, 2011 2:12 am

I figured out how to use the basics of "Plasma" and made a Tutorial:
Plasma School.cap

It shows how to use "cold" and "source" Textures with a lot examples.
12 examples x 2 Variation each

Sorry no screens I'm lazy GameForger2011-07-05 02:13:13
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Post » Fri Jul 08, 2011 11:44 am

I am eager to saw that particular link but sorry to say that it's not open downloading done properly if you have another source then please share here with.
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Post » Fri Jul 08, 2011 11:56 am

Link is working fine here. Do you get any messages?zenox982011-07-08 11:57:18
If your vision so exceeds your ability, then look to something closer.
Moderator
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Post » Fri Aug 19, 2011 8:13 pm

NICEE
Amilton Neves do Brasil. Criando jogos des de 1999.
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Post » Fri Aug 19, 2011 8:43 pm

My hat off to you, sir. Very well done and excellent at explaining the possibilities.
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Post » Wed Aug 24, 2011 4:22 pm

Why does it flicker?
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Post » Sat Oct 01, 2011 2:51 pm

very nice, thanks! Now if only could explain in detail how the different filters with strength and cut-of works...
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Post » Thu Feb 16, 2012 8:11 am

Thanks, this will be very useful. Really love the 1st example on 4th layout :)
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Post » Fri Feb 17, 2012 11:19 am

Very nice effects!

Do you know, where can I find code like this?

I would like to port it over to Construct 2. I want to code some flaming, glowing magic circles and teleport effects and doesn't want them eat up space as sprite-animations.
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Post » Fri Mar 16, 2012 3:49 pm

Could you please to upload .capx for C2 verion?
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