Platform behavior not precise enought

Discussion and feedback on Construct 2

Post » Tue Oct 11, 2011 2:19 am

I'm using 16x16 sprites, and when I jump I usually land 1 pixel away from the floor:
B
83
S
21
G
15
Posts: 1,039
Reputation: 15,134

Post » Tue Oct 11, 2011 1:21 pm

I thought I fixed this... but I'll take another look for the next build.
Scirra Founder
B
359
S
214
G
72
Posts: 22,951
Reputation: 178,578

Post » Tue Oct 11, 2011 1:26 pm

I second this. Had to change the collision rectangle to make it precise, otherwise it would almost always land 1 pixel above the solids.

Looking forward to the next build, thanks Ashley!
B
21
S
6
G
10
Posts: 1,024
Reputation: 7,445


Return to Construct 2 General

Who is online

Users browsing this forum: 99Instances2Go, Eisenhans, MatheusCastellar and 6 guests