Platform behavior not precise enought

Discussion and feedback on Construct 2

Post » Tue Oct 11, 2011 2:19 am

I'm using 16x16 sprites, and when I jump I usually land 1 pixel away from the floor:
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Post » Tue Oct 11, 2011 1:21 pm

I thought I fixed this... but I'll take another look for the next build.
Scirra Founder
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Post » Tue Oct 11, 2011 1:26 pm

I second this. Had to change the collision rectangle to make it precise, otherwise it would almost always land 1 pixel above the solids.

Looking forward to the next build, thanks Ashley!
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