Just a quick question,
With the 'Platform Behavior' behavior, is there something hard-coded
in that which stops an animation being played while the character is
Because no matter what I can't seem to get it to play the animation
while the character is leaping upwards, however when it's considered
to be in the 'falling' state per the platform behavior variables,
the animation will play.
I have no pause action anywhere, I've tried both resume and play
actions when the character has jumped, however none of them work,
even though the character's animation will start playing when falling
back to the ground.
Is there some way to fix this so that the animation doesn't stop?
Or am I the only one getting this problem?