I have only one problem so far with the Platform Behavior and that is the jumping.
What i want to achieve is moving the sprite in an arch while jumping, starting with the start of the jump til landing (while moving horizontally). It seems the platform behavior doesn't work like this but rather moves the sprite in a triangular shape (with a smooth top).
is there a combination of values that do what i want or will i need to make a custom movement?
I also noticed something a bit unnerving which might be a bug. i tried several times jumping in the exact same position and each time reached different heights, though with very small variations. is there a simple way to fix this like setting the Y velocity to 0 when landing?