Platform behaviour double jump bug

Bugs will be moved here once resolved.

Post » Thu Jan 29, 2015 11:33 pm

Problem Description
There is no way you can set the strength of the second jump in the platform behaviour

Attach a Capx
No

Description of Capx
-

Steps to Reproduce Bug
  • Step 1 Create project
  • Step 2 Add the platform behaviour to an object
  • Step 3 The second jump is as strong as the first one, which is ok for some games, but in others we need that the first and the second jump have different strength
Observed Result
The object can jump two times with the same strength

Expected Result
Like in most of the games that have the double jump feature, the second jump is not as strong as the first one
If you could set the strength of the second jump it would be much more realistic

Affected Browsers
  • Chrome: (YES)
  • FireFox: (YES)
  • Internet Explorer: (YES)
Operating System and Service Pack
Windows 8.1 Update 1 (64-bits)

Construct 2 Version ID
R195 (64-bits)
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Post » Fri Jan 30, 2015 8:34 am

So this isn't an actual bug, but a feature request?
If your vision so exceeds your ability, then look to something closer.
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Post » Fri Jan 30, 2015 3:44 pm

Closing as this is not a bug (as in a defect). The platform behavior only has one jump strength setting so that is the one used for both jumps. It should be straightforward to customise this with events if you want to change that, by turning off double jumps and making your own with events.
Scirra Founder
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