Platform Behaviour unreliable

Discussion and feedback on Construct 2

Post » Mon Jan 06, 2014 2:37 am

Thanks for all the suggestions folks!

The final solution was actually thanks to @Colludium - their idea of the invisible uniform box being used as a "fake player" with the actual sprite just pinned to it has worked a treat. No more problems with jumping!

Excellent idea mate, thankyou!
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Post » Mon Jan 06, 2014 12:23 pm

Another thing it looks like you're doing is moving the player down just before simulating a jump. Why would you do that? It means you're wedging the player into the floor, which will make the platform behavior think it's stuck, then simulating a jump. That would probably be why it doesn't work.
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Post » Mon Jan 06, 2014 4:31 pm

Beginner tutorial: how to make a platform game - You might want to study it thoroughly, it might help for other forthcoming issues.
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