platform char same angle as diagonal floor?

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Post » Sun Jun 15, 2014 10:34 am

So my game is a platformer and I would like some characters to be angled according to angle of the floor they are stepping on (floor object with solid behavior)

How do I do this? I only need the action (formula for angle), not anymore the condition.

Thanks.
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Post » Sun Jun 15, 2014 2:25 pm

anyone help?
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Post » Mon Jun 16, 2014 12:13 am

If the Players is overlapping the slope at an offset, you can set the Player animations to an angle. There was an example around here. Search for slopes.
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Post » Mon Jun 16, 2014 4:01 am

Searching for slope delivers only this thread (at least for me, I'm also interested in this, so just chiming in ;)
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