platform engine : activating a jump while not on a solid?

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Post » Wed Jan 25, 2017 11:42 am

Hello helpful people of the forum!

Is there any way to activate a jump while not standing on a solid using the platform engine?

I don't mean a double jump.

I have a character hanging under a platform but would like the character to be able to jump out of this state.

Thanks in advance as always for anyone willing to offer suggestions.
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Post » Wed Jan 25, 2017 1:10 pm

Either simulate the jump (it's a platform behavior action) or set its y vector to -self.platform.jumpstrength or some other negative value for a different jump height.
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