Platform Golf - Feedback Request - DexterityPhysicsGame

Show us your works in progress and request feedback

Post » Tue Jul 07, 2015 10:48 pm

Hi Folks,
this is my 3rd attempt to make a game which should be released at some point :)
It makes heavy use of the physics engine of c2.

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So we all know golf but this is golf with a twist! You have to put the ball from platform to platform in order to get to the goal.
Also, if you want to archive a 3 start rating you have to collect coins and gems so you have 6 hits left at the end of the level.

If you got a few minutes to spare give it a try and let me know what you think!

GAME LINK
http://bytecrunch.org/games/golf/

The game is currently in alpha and there are 15 levels to play.
You should take a quick look in the tutorial "How to play" to get a better start.

I highly appreciate any feedback and open for suggestions on how to make this game better.
Please also tell me if you like or DISLIKE it and why!
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Post » Tue Jul 07, 2015 11:01 pm

The bottom left buttons are poorly placed when the player uses the zoom and wants to hit the ball ... or I do not understand how to remove them
Last edited by MadSpy on Tue Jul 07, 2015 11:34 pm, edited 1 time in total.
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Post » Tue Jul 07, 2015 11:27 pm

I think that to it be more realistic the ball shouldn't hit the end of the layout in a "invisible wall" and come back, the ball should go away or hit in a visible wall.
You know nothing, Jon Snow
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Post » Tue Jul 07, 2015 11:33 pm

@MadSpy yep a problem i have still to find a solution for. the ui was layouted before the intruduction of the zoom function, so i either will replace the starting / finishing points or i will rework the ui. thanks for pointing it out!

@Tasso thanks for the feedback. i will think about a solution. one way would be to make a "wrap" another to introduce side walls, but i think that would be a little to cave like...
without those walls the game would be a little hard.
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Post » Tue Jul 07, 2015 11:36 pm

@j0schi , do not forget to remove the upper left text "text" on the menu
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Post » Wed Jul 08, 2015 12:15 am

will sure do :)
at this location there will be the latest version of the game, including debug and so on hehe :D
so what do you guys think about the gameplay?

regards
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Post » Wed Jul 08, 2015 1:09 am

Without the walls would be harder, but would be realistic, normally in golf games when the ball goes away of the layout it destroy & respawn on the place of start. But your game your rules hahaha.
You know nothing, Jon Snow
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Post » Wed Jul 08, 2015 3:17 am

@MadSpy
Ive altered the starting and finishing points a little. additional to that ive made a function that when the ball overlaps an interface button the button is set to 20% opacity that should do the trick.

@Tasso yea right :) but i still take your suggestion sriously. i will ask arround a little what people say, and maybe i find a solution. the respawn would be pretty easy to implement. still think it would get a little hard then.

in addition to that a new version with 17 levels and some fixes is online.
also there is a little code witch let you access all available levels one time. just press the letters "w i n g s" at the same time in the main menu.
i would recommend to test level 15 :)

kind regards
Patrick
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Post » Thu Jul 09, 2015 9:20 pm

@j0schi Tried it and almost got three stars on all levels. A few of them was really hard tho :D

A really like the game and I think it would work really well with touch controls. And the art and general look feels professional.

The only thing that bothered me was that if I tried to hit the ball to early the power bar didn't reach maximum and you had to hit the ball and wait for it to stop so you could hit again :P

What software are you using to make the 3D assets? Or have you bought them?

Anyhow, awesome job!
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Post » Thu Jul 09, 2015 10:07 pm

@Anonnymitet yea its developed with mobile inmind, however the screes are a little small.
the early hit is kind of a problem which i dont know how to solve it... at somepoint if the ball is moving i have to diable the ability to hit it. currently i am thinking of a big notification when you can hit it again. would make sence. since the little grey button (bottom left) isn`t much of a help.

to be honest, i am not much of a grafic person :( i hate this fact, but i tryed so often again and again and its just not mine, so all grafics are either bought or done by other people. there is one little exception, i did the holes my self with psd (and i am so freaking proud of it lol) sometimes i also modify things or build new things from existing objects.

currently i am working on implementing destroiable glass blocks:
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i will post an update here when its done :)
i am working on this problem right now: viewtopic.php?f=147&t=149652&p=948936#p948936
currently i am programming 17h a day to make this work :) hopefully people will like this game.

Kind regards
Patrick
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