"Platform is on floor" not working after special condition

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Post » Tue Sep 27, 2016 2:41 pm

Problem Description
If I test a timer (which is not set) against 0, the condition is true. If I do the test in an or-condition the result is still true, but... if I check a "platform is on floor" afterwards, it returns false, even if its true.

Edit: I attached a second file with two more cases.

Attach a Capx
Edit: https://gamumo.com/c2bug/conditionbug2.capx <-- 2 more cases

Description of Capx
you can press keys a and s to check both cases. in both cases you see the monster on the floor. but when you press s, it wont jump. when you press a it jumps, although both keys have the "same" code.

Steps to Reproduce Bug
  • open the capx and run the layout
  • press a to see the monster jump (expected)
  • press s to and see how it doesnt jump (unexpected)

Observed Result
The monster is on the floor and the condition returns false.

Expected Result
the condition should return true.

Affected Browsers
  • Chrome: (YES)

Operating System and Service Pack
Windows 7

Construct 2 Version ID
233 64bit
Posts: 15
Reputation: 405

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