Platform player momentum from moving platform

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Post » Sat Mar 08, 2014 11:24 pm

I have a platform with a Sine horizontal movement. When my character is standing on it, how do I make it so that there are physics (momentum) to when he jumps. In other words, rather than jumping straight up on the moving platform, he should be moving with the platform.
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Post » Sun Mar 09, 2014 12:06 am

Note: :untested.
I think you can read the platform speed from the sine behavior and copy to to your character at the begin of jump?
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